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Credits

Credits are the unit of usage inside Skill3D. 1 credit = 0.04atthestarterpackrate(25creditsper0.04** at the starter pack rate (**25 credits per 1). Top up with USDC packs or a custom amount.

What spends credits

ActivityHow it’s billed
Voice coachingPer model tokens reported by the live session (~2,300 tokens per credit, calibrated to ~5× upstream cost)
VisualizationFixed 5 credits per successful image
Text chatPer tokens used by the chat / agent path (minimum applies per turn)
Idle connection and silence are designed not to drain the same way active conversation does. Heavy camera + talk sessions use more tokens than short audio-only turns.

Welcome grant

New accounts receive a small welcome balance (currently 40 credits) so you can try a real session before buying.

Packs (reference)

PackCreditsPrice (USDC)
Starter300$12
Growth1,000$30
Pro2,400$60
Custom top-ups are also available from a minimum amount — see Top up.

Low balance

If your balance is too low to start or continue voice coaching, the app will prompt you to top up. Visualization returns a clear out-of-credits error if you cannot afford a render.

Fair use

Credits track real compute. Short, focused sessions stretch further than long open-mic sessions with continuous video.